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Old Jan 01, 2006, 07:37 PM // 19:37   #1
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Default Constructive criticism for GW by Players

Inspired by forum games since nobody actually READS the suggestions forum.

Here's how it works: Name one thing bad about Guild Wars without bashing it. Try not to mention things that are definitely going to be released, like the auction system (that supposedly will solve trade spam).

Next person names a ***serious*** implementable solution and another negative thing.
Like for Cars:
Person1:They pollute too much.
P2:Research of hybrid technology that lowers emissions through regenative braking and electric motors. (Like the Toyota Prius)
P2: Air bags kill people due to impact force.
P3: Safety mechanisms that detect passenger weight , before deployment. (Like in Hondas).


-------------------
Grouping with Pickup groups is hard.
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Old Jan 02, 2006, 02:29 AM // 02:29   #2
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im confused...
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Old Jan 02, 2006, 05:24 AM // 05:24   #3
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^is not the only one concfuzzeled i am as well
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Old Jan 02, 2006, 05:49 AM // 05:49   #4
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Them damn teens are too loud


Am I doing it right?
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Old Jan 02, 2006, 05:52 AM // 05:52   #5
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idk i dont think so i think yur suppose to say a way to fix it? im not sure i dont quite understand...
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Old Jan 02, 2006, 08:32 AM // 08:32   #6
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the process seems to be this:

1. someone makes a criticism (in this case Grouping with Pickup groups is hard.)
2. the next person gives a solution to the criticism
3. the person that gave the solution then gives another criticism

Correct me if I'm wrong

So, in responce to the initial criticism

Anet updates the AI, and character builds, on henchmen to be more similar to the standard player, thus lessening the need to play with human players in certain areas.

There is too little differentiation among character models of the same class.
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Old Jan 02, 2006, 11:14 AM // 11:14   #7
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In-game, yes, but there are many combinations of looks to costomize your caracter to your liking. Some just seem to be more popular than others...

It takes a long time for an un-experienced Droknar's runner to get said experience without the help of a sucessful runner..or two.
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Old Jan 02, 2006, 12:49 PM // 12:49   #8
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I fail to see the rational point of this entire thread. I do not mean to be offensive, but this thread is neither off topic, nor is it absurd, nor is it non-guildwars related.

I think someone goofed.
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Old Jan 02, 2006, 12:56 PM // 12:56   #9
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Quote:
Originally Posted by LifeInfusion
Inspired by forum games since nobody actually READS the suggestions forum.
Oh, if only people did read it more. Especially, it would be nice if we actually knew that people from Anet and such read it. It has been a few times, but needs to be more often, seeing as suggestions there are mostly directly at Anet. Only occasionally do we actually get a huge 'discussion' thread in Sardelac.
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Old Jan 02, 2006, 01:05 PM // 13:05   #10
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Quote:
Originally Posted by King Symeon
Oh, if only people did read it more. Especially, it would be nice if we actually knew that people from Anet and such read it. It has been a few times, but needs to be more often, seeing as suggestions there are mostly directly at Anet. Only occasionally do we actually get a huge 'discussion' thread in Sardelac.
They do. Grey reads them all the time. But it might not get read HERE.

LMFAO.
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Old Jan 02, 2006, 10:18 PM // 22:18   #11
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wrong place dude. and what exactly are we supposed to post?
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Old Jan 03, 2006, 01:25 AM // 01:25   #12
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to storms critiscm:
make that run immpossible as it is unfair to those who want to go through the game correctly and still have a chance in the shiverpeak arena.

there are too many IWAY teams in ToPK
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Old Jan 03, 2006, 07:59 PM // 19:59   #13
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Yeah I agree with you I pwnd U about arenas like I said in this http://www.guildwarsguru.com/forum/s...653#post843653

Now as for iway I don’t. I think it’s a decent build for pugs. I remembered when all there was only air Eles b4 with spikes then came the smiters. Well ppl start bringing other builds to make them useless then they will die out too. As far as I know the ranger spikers are flavor of the month now.

OK my own critiscm is that there is no WAR in guild wars. Nothing gains and nothing lost. I suggest that you should pay a fee to the guild that defeats yours. Some where around 60k. If your guild can’t pay the tribute, you lose you hall, and sigil is RETURED to the sigil trader. Your guild has a guild storage and bank. Your guild has to pay rent for the Guild Hall. Your Guild able to rent NPC Merc Henchmen to fill in the spots or defend it themselves if your members aren’t on at the time of the attack. You can build the mercs how you want them skills attributes and professions.

You can challenge any guild with in 50 ladder rankings from your guild. Any guild over rank 1000 can challenge each other. When your guild is challenged you have 10 minutes to get your guild members and team together before the match begins. You can only issue 5 non-accepted challenges per day and only 3 of those can be to the same guild.

Once you purchase a Guild Hall and lose it. Your guild is disbanded. I feel this way you can get rid of a lot of the non-active guilds and kill off and harass those jerks. If you click on a player in a town it should have a pop up saying profession, guild, and level. Also your cape should be as you designed it. Not shaded red or blue in GvG. I think this will bring WAR to Guild Wars.
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